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- ggggeeeettttmmmmaaaattttrrrriiiixxxx((((3333GGGG)))) ggggeeeettttmmmmaaaattttrrrriiiixxxx((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ggggeeeettttmmmmaaaattttrrrriiiixxxx - returns a copy of a transformation matrix
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd ggggeeeettttmmmmaaaattttrrrriiiixxxx((((mmmm))))
- MMMMaaaattttrrrriiiixxxx mmmm;;;;
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _m expects an array into which to copy a matrix.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ggggeeeettttmmmmaaaattttrrrriiiixxxx copies a transformation matrix into a user-specified array.
- When mmmmmmmmooooddddeeee is MMMMSSSSIIIINNNNGGGGLLLLEEEE, the matrix from the top of the single matrix stack
- is returned. When mmmmmmmmooooddddeeee is MMMMVVVVIIIIEEEEWWWWIIIINNNNGGGG, the matrix from the top of the
- ModelView matrix stack is returned. When mmmmmmmmooooddddeeee is MMMMPPPPRRRROOOOJJJJEEEECCCCTTTTIIIIOOOONNNN, the
- projection matrix is returned. And when mmmmmmmmooooddddeeee is MMMMTTTTEEEEXXXXTTTTUUUURRRREEEE, the texture
- matrix is returned.
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- ggggeeeettttmmmmaaaattttrrrriiiixxxx does not alter the state of the graphics system.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- loadmatrix, mmode, multmatrix, popmatrix, pushmatrix
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- NNNNOOOOTTTTEEEE
- This routine is available only in immediate mode.
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- PPPPaaaaggggeeee 1111
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